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NPAR
2006
ACM
16 years 3 days ago
Non-Photorealistic Rendering in Context: An Observational Study
Pen-and-ink line drawing techniques are frequently used to depict form, tone, and texture in artistic, technical, and scientific illustration. In non-photorealistic rendering (NP...
Tobias Isenberg, Petra Neumann, M. Sheelagh T. Car...
ACMACE
2005
ACM
15 years 11 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
NPAR
2010
ACM
15 years 11 months ago
Compact explosion diagrams
This paper presents a system to automatically generate compact explosion diagrams. Inspired by handmade illustrations, our approach reduces the complexity of an explosion diagram ...
Markus Tatzgern, Denis Kalkofen, Dieter Schmalstie...
CHI
2009
ACM
15 years 10 months ago
Getting sidetracked: display design and occasioning photo-talk with the photohelix
In this paper we discuss some of our recent research work designing tabletop interfaces for co-located photo sharing. We draw particular attention to a specific feature of an inte...
Otmar Hilliges, David Shelby Kirk
CHI
2008
ACM
15 years 8 months ago
Sesame: informing user security decisions with system visualization
Non-expert users face a dilemma when making security decisions. Their security often cannot be fully automated for them, yet they generally lack both the motivation and technical ...
Jennifer Stoll, Craig S. Tashman, W. Keith Edwards...