In this paper a new quadric-based view-dependent simplification scheme is presented. The scheme provides a method to connect mesh simplification controlled by a quadric error metr...
Justin Jang, William Ribarsky, Christopher D. Shaw...
In this paper we present a generalization of the geometry coder by Touma and Gotsman [34] to polygon meshes. We let the polygon information dictate where to apply the parallelogra...
There are obvious ways in which text and diagrams within a document should be coordinated: for instance, the placement of a diagram might influence the wording of the text. However...
Many different task modeling methods exist. In this paper, we discuss 1) ingredients common to most task models, 2) how task modeling relates to the design of user interfaces, and ...
Martijn van Welie, Gerrit C. van der Veer, Anton E...
Medial surfaces are popular representations of 3D objects in vision, graphics and geometric modeling. They capture relevant symmetries and part hierarchies and also allow for deta...