Sciweavers

1604 search results - page 170 / 321
» Graphical and Computational Representation of Groups
Sort
View
IJCV
2002
157views more  IJCV 2002»
15 years 6 months ago
Hamilton-Jacobi Skeletons
In an effort to articulate models for the intuitive representation and manipulation of 2D and 3D forms, Blum (1967, 1973) invented the notion of a skeleton. His insight was to con...
Kaleem Siddiqi, Sylvain Bouix, Allen Tannenbaum, S...
SGP
2004
15 years 9 months ago
Comparing Point Clouds
Point clouds are one of the most primitive and fundamental surface representations. A popular source of point clouds are three dimensional shape acquisition devices such as laser ...
Facundo Mémoli, Guillermo Sapiro
DCG
2010
104views more  DCG 2010»
15 years 4 months ago
Vietoris-Rips Complexes of Planar Point Sets
Fix a finite set of points in Euclidean n-space En , thought of as a point-cloud sampling of a certain domain D En . The VietorisRips complex is a combinatorial simplicial complex...
Erin W. Chambers, Vin de Silva, Jeff Erickson, Rob...
CHI
2008
ACM
16 years 7 months ago
Information and communication tools as aids to collaborative sensemaking
Collaborative sensemaking occurs when multiple actors engage in understanding an unfamiliar, information-rich environment. We present preliminary results from a field study of the...
Sharoda A. Paul, Madhu C. Reddy, Christopher DeFli...
SI3D
2010
ACM
15 years 6 months ago
Efficient irradiance normal mapping
Irradiance normal mapping is a method to combine two popular techniques, light mapping and normal mapping, and is used in games such as Half-Life 2 or Halo 3. This combination all...
Ralf Habel, Michael Wimmer