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GIS
2007
ACM
15 years 6 months ago
Mesh simplification for building typification
This paper describes a deterministic approach for the typification of buildings which uses several levels of details for the derivation of intermediate scales. The typification pro...
Dirk Burghardt, A. Cecconi
CORR
2011
Springer
199views Education» more  CORR 2011»
15 years 1 months ago
Fast Sparse Matrix-Vector Multiplication on GPUs: Implications for Graph Mining
Scaling up the sparse matrix-vector multiplication kernel on modern Graphics Processing Units (GPU) has been at the heart of numerous studies in both academia and industry. In thi...
Xintian Yang, Srinivasan Parthasarathy, Ponnuswamy...
VLUDS
2010
138views Visualization» more  VLUDS 2010»
15 years 1 months ago
Finite Element Analysis for Linear Elastic Solids Based on Subdivision Schemes
Finite element methods are used in various areas ranging from mechanical engineering to computer graphics and bio-medical applications. In engineering, a critical point is the gap...
Daniel Burkhart, Bernd Hamann, Georg Umlauf
SMA
2005
ACM
125views Solid Modeling» more  SMA 2005»
16 years 3 days ago
Multi-representation interaction for physically based modeling
For simulations involving complex objects, a number of different properties must be represented. An example of this is in modeling an object undergoing combustion—heat amounts,...
Zeki Melek, John Keyser
TCSV
2008
152views more  TCSV 2008»
15 years 6 months ago
Animation Key-Frame Extraction and Simplification Using Deformation Analysis
Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming th...
Tong-Yee Lee, Chao-Hung Lin, Yu-Shuen Wang, Tai-Gu...