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RT
2001
Springer
15 years 11 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
SI3D
2009
ACM
16 years 1 months ago
Multiscale 3D navigation
We present a comprehensive system for multiscale navigation of 3-dimensional scenes, and demonstrate our approach on multiscale datasets such as the Earth. Our system incorporates...
James McCrae, Igor Mordatch, Michael Glueck, Azam ...
VISUALIZATION
2003
IEEE
15 years 11 months ago
A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields
We propose Unsteady Flow Advection–Convolution (UFAC) as a novel visualization approach for unsteady flows. It performs time evolution governed by pathlines, but builds spatial...
Daniel Weiskopf, Gordon Erlebacher, Thomas Ertl
CHI
2011
ACM
14 years 10 months ago
Roboshop: multi-layered sketching interface for robot housework assignment and management
As various home robots come into homes, the need for efficient robot task management tools is arising. Current tools are designed for controlling individual robots independently, ...
Kexi Liu, Daisuke Sakamoto, Masahiko Inami, Takeo ...
GRAPHICSINTERFACE
2011
14 years 10 months ago
AppMap: exploring user interface visualizations
In traditional graphical user interfaces, the majority of UI elements are hidden to the user in the default view. Application designers and users desire more space for their appli...
Michael Rooke, Tovi Grossman, George W. Fitzmauric...