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ACG
2009
Springer
16 years 1 months ago
Incongruity-Based Adaptive Game Balancing
Abstract. Commercial games have various methods of game balancing, which modify the game’s entertainment value for players of different skill levels. This paper presents a way o...
Giel van Lankveld, Pieter Spronck, H. Jaap van den...
GD
2006
Springer
15 years 10 months ago
Controllable and Progressive Edge Clustering for Large Networks
Node-link diagrams are widely used in information visualization to show relationships among data. However, when the size of data becomes very large, node-link diagrams will become ...
Huamin Qu, Hong Zhou, Yingcai Wu
HUC
2000
Springer
15 years 10 months ago
Notable: At the Intersection of Annotations and Handheld Technology
The Notable annotation system enables users to annotate paper documents using handheld devices in a mobile environment. This paper describes the design issues and solutions that a...
Michelle Q. Wang Baldonado, Steve B. Cousins, Jace...
RT
2000
Springer
15 years 10 months ago
Rendering Iridescent Colors of Optical Disks
: Iridescent colors of optical disks are caused by light diffraction from their surface microstructure. This paper proposes a diffractive illumination model for optical disks based...
Yinlong Sun, F. David Fracchia, Mark S. Drew, Thom...
SI3D
1995
ACM
15 years 10 months ago
Object Associations: A Simple and Practical Approach to Virtual 3D Manipulation
This paper describes a software framework to aid in designing and implementing convenient manipulation behaviors for objects in a 3D virtual environment. A combination of almost r...
Richard W. Bukowski, Carlo H. Séquin