Isosurfacing, by itself, is a common visualization technique for investigating 3D vector fields. Applying texturebased flow visualization techniques to isosurfaces provides engine...
We describe a variant of a method used by modern graphic artists to design what are traditionally called Celtic knots, which are part of a larger family of designs called “mirro...
: This paper presents a novel representation for three-dimensional objects in terms of affine-invariant image patches and their spatial relationships. Multi-view constraints associ...
Fred Rothganger, Svetlana Lazebnik, Cordelia Schmi...
An important question in the construction of orthogonal arrays is what the minimal size of an array is when all other parameters are fixed. In this paper, we will provide a genera...
We present three new bit allocation techniques, the MultiStage algorithm, the Ratio algorithm, and the Pseudo I-frame method. The MultiStage and Ratio algorithms are global interf...
Michael F. Ringenburg, Richard E. Ladner, Eve A. R...