Sciweavers

2455 search results - page 196 / 491
» Graphical abstract help
Sort
View
WISE
2006
Springer
16 years 14 days ago
2D/3D Web Visualization on Mobile Devices
Abstract. Visualization is able to present the rich Web information intuitively and make the Web search/mining more productive. Mobile computing is able to provide the flexibility...
Yi Wang, Li-Zhu Zhou, Jianhua Feng, Lei Xie, Chun ...
ACG
2006
Springer
16 years 14 days ago
Move-Pruning Techniques for Monte-Carlo Go
Abstract. Progressive Pruning (PP) is used in the Monte-Carlo go playing program Indigo. For each candidate move, PP launches random games starting with this move. PP gathers stati...
Bruno Bouzy
ACMACE
2005
ACM
16 years 1 days ago
Integrate and conquer: the next generation of intelligent avatars
FreeWill+ is a framework that aims at integrating various animation techniques for controlling human-like characters. With heterogeneity and multi-layering as its main design prin...
Jaroslaw Francik, Adam Szarowicz
ASM
2005
ASM
16 years 18 hour ago
Modeling and Testing Hierarchical GUIs
Abstract. This paper presents a new approach to model and test hierarchical Graphical User Interfaces (GUIs). We exploit the structure of Hierarchical Finite State Machines (HFSMs)...
Ana Paiva, Nikolai Tillmann, João C. P. Far...
ESA
2005
Springer
113views Algorithms» more  ESA 2005»
16 years 5 hour ago
Online Occlusion Culling
Abstract. Modern computer graphics systems are able to render sophisticated 3D scenes consisting of millions of polygons. For most camera positions only a small collection of these...
Gereon Frahling, Jens Krokowski