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» Graph-Theoretical Methods in Computer Vision
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ECCV
2002
Springer
16 years 8 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
ACIVS
2007
Springer
16 years 28 days ago
Model-Based Image Segmentation for Multi-view Human Gesture Analysis
Multi-camera networks bring in potentials for a variety of vision-based applications through provisioning of rich visual information. In this paper a method of image segmentation f...
Chen Wu, Hamid K. Aghajan
214
Voted
ICCV
2011
IEEE
14 years 6 months ago
N-best maximal decoders for part models
We describe a method for generating N-best configurations from part-based models, ensuring that they do not overlap according to some user-provided definition of overlap. We ext...
Dennis Park, Deva Ramanan
PG
2002
IEEE
15 years 11 months ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
CVPR
2010
IEEE
1814views Computer Vision» more  CVPR 2010»
16 years 4 months ago
Depth from Diffusion
An optical diffuser is an element that scatters light and is commonly used to soften or shape illumination. In this paper, we propose a novel depth estimation method that places a ...
Changyin Zhou, Oliver Cossairt, Shree Nayar