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» Graph-Theoretical Methods in Computer Vision
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CVPR
2004
IEEE
16 years 8 months ago
Bayesian Assembly of 3D Axially Symmetric Shapes from Fragments
We present a complete system for the purpose of automatically assembling 3D pots given 3D measurements of their fragments commonly called sherds. A Bayesian approach is formulated...
Andrew R. Willis, David B. Cooper
ICCV
2001
IEEE
16 years 8 months ago
3D Object Tracking Using Shape-Encoded Particle Propagation
We present a comprehensive treatment of 3D object tracking by posing it as a nonlinear state estimation problem. The measurements are derived using the outputs of shape-encoded fi...
Hankyu Moon, Rama Chellappa, Azriel Rosenfeld
TABLETOP
2007
IEEE
16 years 23 days ago
High Precision Multi-touch Sensing on Surfaces using Overhead Cameras
We present a method to enable multi-touch interactions on an arbitrary flat surface using a pair of cameras mounted above the surface. Current systems in this domain mostly make ...
Ankur Agarwal, Shahram Izadi, Manmohan Chandraker,...
SAC
2006
ACM
16 years 13 days ago
Implementing an embedded GPU language by combining translation and generation
Dynamic languages typically allow programs to be written y high level of abstraction. But their dynamic nature makes it very hard to compile such languages, meaning that a price h...
Calle Lejdfors, Lennart Ohlsson
VISSYM
2007
15 years 9 months ago
Multiresolution MIP Rendering of Large Volumetric Data Accelerated on Graphics Hardware
This paper is concerned with a multiresolution representation for maximum intensity projection (MIP) volume rendering based on morphological pyramids which allows progressive refi...
Wladimir J. van der Laan, Andrei Jalba, Jos B. T. ...
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