We propose an algorithm that groups points similarly to how human observers do. It is simple, totally unsupervised and able to find clusters of complex and not necessarily convex s...
We provide efficient algorithms for finding approximate BayesNash equilibria (BNE) in graphical, specifically tree, games of incomplete information. In such games an agent’s p...
Satinder P. Singh, Vishal Soni, Michael P. Wellman
Generating the reachability set is one of the most commonly required step when analyzing the logical or stochastic behavior of a system modeled with Petri nets. Traditional “expl...
Abstract. We think of Match as an operator which takes two graph-like structures and produces a mapping between those nodes of the two graphs that correspond semantically to each o...
Fausto Giunchiglia, Pavel Shvaiko, Mikalai Yatskev...
: The growing use of XML in commercial as well as non-commercial domains to transport information poses new challenges to concepts to access these information. Common ways to acces...
Peter Baumgartner, Ulrich Furbach, Margret Gro&szl...