Abstract— This paper describes Atlas, a hybrid metrical/topological approach to SLAM that achieves efficient mapping of large-scale environments. The representation is a graph o...
Michael Bosse, Paul M. Newman, John J. Leonard, Ma...
This paper presents an algorithm, called PCG, for planning the foothold positions of spider-like robots in planar tunnels bounded by piecewise linear walls. The paper focuses on 3-...
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
Let a tuple of n objects obeying a query graph (QG) be called the n-tuple. The “Ddistance-value” of this n-tuple is the value of a linear function of distances of the n objects...
Antonio Corral, Yannis Manolopoulos, Yannis Theodo...
We propose a new statistical method for constructing a genetic network from microarray gene expression data by using a Bayesian network. An essential point of Bayesian network con...
Seiya Imoto, SunYong Kim, Takao Goto, Sachiyo Abur...