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CSE
2009
IEEE
15 years 10 months ago
Equilibria and Efficiency Loss in Games on Networks
Social networks are the substrate upon which we make and evaluate many of our daily decisions: our costs and benefits depend on whether--or how many of, or which of--our friends ar...
Joshua R. Davis, Zachary Goldman, Jacob Hilty, Eli...
DIMACS
1996
15 years 7 months ago
Easier Ways to Win Logical Games
in Structure'95. 14] R. Fagin. Easier ways to win logical games. In Proc. DIMACS Workshop on Descriptive Complexity and Finite Models, AMS 1997. 15] R. Fagin, L. Stockmeyer, M...
Ronald Fagin
ICALP
2011
Springer
14 years 9 months ago
Vertex Cover in Graphs with Locally Few Colors
In [13], Erd˝os et al. defined the local chromatic number of a graph as the minimum number of colors that must appear within distance 1 of a vertex. For any ∆ ≥ 2, there are ...
Fabian Kuhn, Monaldo Mastrolilli
SIMUTOOLS
2008
15 years 7 months ago
Snoopy: a tool to design and animate/simulate graph-based formalisms
We sketch the fundamental properties and features of Snoopy, a tool to model and execute (animate, simulate) hierarchical graph-based system descriptions. The tool comes along wit...
Monika Heiner, Ronny Richter, Martin Schwarick
VMCAI
2010
Springer
16 years 3 months ago
Improved Model Checking of Hierarchical Systems
We present a unified game-based approach for branching-time model checking of hierarchical systems. Such systems are exponentially more succinct than standard state-transition gra...
Benjamin Aminof, Orna Kupferman, Aniello Murano