An audio system is one of the basic components of a humanoid robot designed for natural interaction. For many interaction purposes it is sufficient to use the sound detection and...
— This paper proposes a real-time implementation of collision and self-collision avoidance for robots. On the basis of a new proximity distance computation method which ensures h...
Olivier Stasse, Adrien Escande, Nicolas Mansard, S...
— This paper addresses high-level robot planning issues for an interactive cognitive robot that has to act in presence or in collaboration with a human partner. We describe a tas...
The monopod hopper described here fits into a cube that is 5 cm on a side, is autonomous, and is designed to be statically and passively dynamically stable. Hopping is achieved th...
Terence E. Wei, Gabriel M. Nelson, Roger D. Quinn,...
Abstract— This paper describes a novel approach for multirobot caging and manipulation, which relies on the team of robots forming patterns that trap the object to be manipulated...