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OZCHI
2009
ACM
16 years 1 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
SC
2009
ACM
16 years 1 months ago
Early performance evaluation of a "Nehalem" cluster using scientific and engineering applications
In this paper, we present an early performance evaluation of a 624-core cluster based on the Intel® Xeon® Processor 5560 (code named “Nehalem-EP”, and referred to as Xeon 55...
Subhash Saini, Andrey Naraikin, Rupak Biswas, Davi...
WWW
2009
ACM
16 years 1 months ago
News article extraction with template-independent wrapper
We consider the problem of template-independent news extraction. The state-of-the-art news extraction method is based on template-level wrapper induction, which has two serious li...
Junfeng Wang, Xiaofei He, Can Wang, Jian Pei, Jiaj...
WWW
2009
ACM
16 years 1 months ago
A game based approach to assign geographical relevance to web images
Geographical context is very important for images. Millions of images on the Web have been already assigned latitude and longitude information. Due to the rapid proliferation of s...
Yuki Arase, Xing Xie, Manni Duan, Takahiro Hara, S...
INFOCOM
2009
IEEE
16 years 1 months ago
Multi-VPN Optimization for Scalable Routing via Relaying
—Enterprise networks are increasingly adopting Layer 3 Multiprotocol Label Switching (MPLS) Virtual Private Network (VPN) technology to connect geographically disparate locations...
MohammadHossein Bateni, Alexandre Gerber, Mohammad...
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