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INTERNET
2010
132views more  INTERNET 2010»
15 years 3 months ago
Peer-to-Peer 3D Streaming
In multi-user networked virtual environments such as Second Life, 3D streaming techniques have been used to progressively download and render 3D objects and terrain, so that a ful...
Shun-Yun Hu, Jehn-Ruey Jiang, Bing-Yu Chen
WWW
2003
ACM
16 years 7 months ago
Buffer Sharing for Proxy Caching of Streaming Sessions
With the falling price of the memory, an increasing number of multimedia servers and proxies are now equipped with a large memory space. Caching media objects in the memory of a p...
Songqing Chen, Bo Shen, Yong Yan, Xiaodong Zhang
SIGMOD
2006
ACM
131views Database» more  SIGMOD 2006»
16 years 6 months ago
An automatic construction and organization strategy for ensemble learning on data streams
As data streams are gaining prominence in a growing number of emerging application domains, classification on data streams is becoming an active research area. Currently, the typi...
Yi Zhang, Xiaoming Jin
INFOCOM
2009
IEEE
16 years 1 months ago
Minimizing Delay for Multicast-Streaming in Wireless Networks with Network Coding
—Network coding is a method that promises to achieve the min-cut capacity in multicasts. However, pushing towards this gain in throughput comes with two sacrifices. Delay suffer...
Wai-Leong Yeow, Anh Tuan Hoang, Chen-Khong Tham
CODES
2006
IEEE
16 years 15 days ago
Data reuse driven energy-aware MPSoC co-synthesis of memory and communication architecture for streaming applications
The memory subsystem of a complex multiprocessor systemson-chip (MPSoC) is an important contributor to the chip power consumption. The selection of memory architecture, as well as...
Ilya Issenin, Nikil Dutt