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DAGM
2003
Springer
15 years 11 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
ACOM
2004
Springer
15 years 11 months ago
Formulating Agent Communication Semantics and Pragmatics as Behavioral Expectations
Abstract. Although several approaches to the semantics of agent communication have been proposed, none of them is really suitable for dealing with agent autonomy, which is a decisi...
Matthias Nickles, Michael Rovatsos, Gerhard Wei&sz...
CVPR
2009
IEEE
17 years 1 months ago
Understanding Videos, Constructing Plots - Learning a Visually Grounded Storyline Model from Annotated Videos
Analyzing videos of human activities involves not only recognizing actions (typically based on their appearances), but also determining the story/plot of the video. The storyline...
Abhinav Gupta (University of Maryland), Praveen Sr...
CVPR
2009
IEEE
16 years 29 days ago
Understanding videos, constructing plots learning a visually grounded storyline model from annotated videos
Analyzing videos of human activities involves not only recognizing actions (typically based on their appearances), but also determining the story/plot of the video. The storyline ...
Abhinav Gupta, Praveen Srinivasan, Jianbo Shi, Lar...
IFM
2010
Springer
190views Formal Methods» more  IFM 2010»
15 years 4 months ago
On Model Checking Techniques for Randomized Distributed Systems
Abstract. The automata-based model checking approach for randomized distributed systems relies on an operational interleaving semantics of the system by means of a Markov decision ...
Christel Baier