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CANDC
2009
ACM
16 years 24 days ago
BodyDaemon
This paper introduces the idea of actualizing theory in the context of artistic practice. We describe the project BodyDaemon and its function as a technology-based artwork that is...
Carlos Castellanos, Thecla Schiphorst
INFOCOM
2007
IEEE
16 years 18 days ago
Multimodal Congestion Control for Low Stable-State Queuing
— To discover an efficient fair sending rate for a flow, Transmission Control Protocol (TCP) saturates the bottleneck link and its buffer until the router discards a packet. Su...
Maxim Podlesny, Sergey Gorinsky
TRIDENTCOM
2006
IEEE
16 years 9 days ago
Cross-layer multi-hop wireless routing for inter-vehicle communication
— Ad-hoc networking provides a cost-effective support structure for inter-vehicle communication. A decentralized peerto-peer information dissemination architecture is well suited...
Jatinder Pal Singh, Nicholas Bambos, Bhaskar Srini...
CW
2005
IEEE
15 years 12 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
HIPC
2005
Springer
15 years 11 months ago
XCAT-C++: Design and Performance of a Distributed CCA Framework
In this paper we describe the design and implementation of a C++ based Common Component Architecture (CCA) framework, XCAT-C++. It can efficiently marshal and unmarshal large data...
Madhusudhan Govindaraju, Michael R. Head, Kenneth ...