We discuss various aspects of programming physics education software in Adobe Flash. Since the authoring environment for Flash is initially developed for non-programmers, it is ea...
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
Analysis of anomalies reported during testing of a project can tell a lot about how well the processes and products work. Still, organizations rarely use anomaly reports for more t...
We have developed a transaction-based approach to distributed shared memory(DSM) that supports object caching and generates path expression prefetches. A path expression specifies...
Today, many software-based, reactive systems offer a multitude of functionality. One way to master the development of such a system is to model its functionality on an abstract le...
Alexander Gruler, Alexander Harhurin, Judith Hartm...