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ISMAR
2003
IEEE
15 years 12 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
IV
2003
IEEE
118views Visualization» more  IV 2003»
15 years 12 months ago
Tools for Visual Comparison of Spatial Development Scenarios
In the paper, we suggest a set of visualization-based exploratory tools to support analysis and comparison of different spatial development scenarios, such as results of simulatio...
Natalia V. Andrienko, Gennady L. Andrienko, Peter ...
ASPDAC
2007
ACM
117views Hardware» more  ASPDAC 2007»
15 years 10 months ago
Development of Low Power ISDB-T One-Segment Decoder by Mobile Multi-Media Engine SoC (S1G)
- TOSHIBA has developed mobile multi-media engine SoC, we call as S1G, which can realize low power ISDB-T one-segment decode in 42mW for eight months short period of time. Since MP...
K. Mori, M. Suzuki, Y. Ohara, S. Matsuo, A. Asano
CHI
2007
ACM
15 years 10 months ago
Aligning development tools with the way programmers think about code changes
Software developers must modify their programs to keep up with changing requirements and designs. Often, a conceptually simple change can require numerous edits that are similar b...
Marat Boshernitsan, Susan L. Graham, Marti A. Hear...
ASAP
2007
IEEE
134views Hardware» more  ASAP 2007»
15 years 8 months ago
Methodology and Toolset for ASIP Design and Development Targeting Cryptography-Based Applications
Network processors utilizing general-purpose instruction-set architectures (ISA) limit network throughput due to latency incurred from cryptography and hashing applications (AES, ...
David Montgomery, Ali Akoglu