In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
In the paper, we suggest a set of visualization-based exploratory tools to support analysis and comparison of different spatial development scenarios, such as results of simulatio...
Natalia V. Andrienko, Gennady L. Andrienko, Peter ...
- TOSHIBA has developed mobile multi-media engine SoC, we call as S1G, which can realize low power ISDB-T one-segment decode in 42mW for eight months short period of time. Since MP...
Software developers must modify their programs to keep up with changing requirements and designs. Often, a conceptually simple change can require numerous edits that are similar b...
Marat Boshernitsan, Susan L. Graham, Marti A. Hear...