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PODC
2000
ACM
15 years 10 months ago
Efficient atomic broadcast using deterministic merge
We present an approach for merging message streams from producers distributed over a network, using a deterministic algorithm that is independent of any nondeterminism of the syst...
Marcos Kawazoe Aguilera, Robert E. Strom
PDPTA
2003
15 years 8 months ago
Managing Flocking Objects with an Octree Spanning a Parallel Message-Passing Computer Cluster
We investigate the management of flocking mobile objects using a parallel message-passing computer cluster. An octree, a data structure well-known for use in managing a 3D space, ...
Thomas E. Portegys, Kevin M. Greenan
OSDI
2000
ACM
15 years 8 months ago
Overcast: Reliable Multicasting with an Overlay Network
Overcast is an application-level multicasting system that can be incrementally deployed using today's Internet infrastructure. These properties stem from Overcast's impl...
John Jannotti, David K. Gifford, Kirk L. Johnson, ...
WSC
1998
15 years 8 months ago
Communicating Structures for Modeling Large-scale Systems
ating Structures is a system abstraction that helps to model large-scale distributed systems, whose performance mostly depends on how well the data and messages traffic is organiz...
Vadim E. Kotov
ATAL
2010
Springer
15 years 7 months ago
Bushfire BLOCKS: a modular agent-based simulation
Bushfire BLOCKS is a modular, distributed, agent-based simulation for exploring and informing bushfire response strategies. Separate independent modules capture the fire spread, e...
David Scerri, Ferdinand Gouw, Sarah L. Hickmott, I...