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SIGGRAPH
1994
ACM
15 years 11 months ago
The RADIANCE lighting simulation and rendering system
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Gregory J. Ward
ACMACE
2007
ACM
15 years 11 months ago
Application of dimensionality reduction techniques to HRTFS for interactive virtual environments
Fundamental to the generation of 3D audio is the HRTF processing of acoustical signals. Unfortunately, given the high dimensionality of HRTFs, incorporating them into dynamic/inte...
Bill Kapralos, Nathan Mekuz
182
Voted
DSN
2004
IEEE
15 years 10 months ago
Robust Aggregation Protocols for Large-Scale Overlay Networks
Aggregation refers to a set of functions that provide global information about a distributed system. These functions operate on numeric values distributed over the system and can ...
Alberto Montresor, Márk Jelasity, Özal...
CHI
2006
ACM
15 years 10 months ago
Representation of interwoven surfaces in 2 1/2 D drawing
The state-of-the-art in computer drawing programs is based on a number of concepts that are over two decades old. One such concept is the use of layers for ordering the surfaces i...
Keith Wiley, Lance R. Williams
ESCIENCE
2006
IEEE
15 years 10 months ago
The Design and Implementation of the Transatlantic Mission-Oriented Production and Experimental Networks
In this paper we present the design and implementation of the mission-oriented USLHCNet for HEP research community and the UltraLight network testbed. The design philosophy for th...
Harvey B. Newman, Dimitri Bourilkov, Julian J. Bun...