This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Fundamental to the generation of 3D audio is the HRTF processing of acoustical signals. Unfortunately, given the high dimensionality of HRTFs, incorporating them into dynamic/inte...
Aggregation refers to a set of functions that provide global information about a distributed system. These functions operate on numeric values distributed over the system and can ...
The state-of-the-art in computer drawing programs is based on a number of concepts that are over two decades old. One such concept is the use of layers for ordering the surfaces i...
In this paper we present the design and implementation of the mission-oriented USLHCNet for HEP research community and the UltraLight network testbed. The design philosophy for th...
Harvey B. Newman, Dimitri Bourilkov, Julian J. Bun...