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» Ghost Removal in High Dynamic Range Images
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GRAPHICSINTERFACE
2008
15 years 7 months ago
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
AFRIGRAPH
2006
ACM
16 years 1 days ago
Volumetric high dynamic range windowing for better data representation
Volume data is usually generated by measuring devices (eg. CT scanners, MRI scanners), mathematical functions (eg., Marschner/Lobb function), or by simulations. While all these so...
Dirk Bartz, Benjamin Schnaidt, Jirko Cernik, Ludwi...
ICCV
2007
IEEE
16 years 8 months ago
High Dynamic Range Camera using Reflective Liquid Crystal
High Dynamic Range Images (HDRIs) are needed for capturing scenes that include drastic lighting changes. This paper presents a method to improve the dynamic range of a camera by u...
Hidetoshi Mannami, Ryusuke Sagawa, Yasuhiro Mukaig...
CVPR
2010
IEEE
16 years 2 months ago
Noise-Optimal Capture for High Dynamic Range Photography
Taking multiple exposures is a well-established approach both for capturing high dynamic range (HDR) scenes and for noise reduction. But what is the optimal set of photos to captur...
Samuel W. Hasinoff, Frédo Durand, and William T. ...
BMVC
2001
15 years 8 months ago
Illumination technique for optical dynamic range compression and offset reduction
This paper presents a novel illumination technique for image processing in environmentswhich are characterized by large intensity fluctuations and hence a high optical dynamic ra...
C. Koch, S.-B. Park, Tim J. Ellis, A. Georgiadis