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VISUALIZATION
2003
IEEE
15 years 11 months ago
Voxels on Fire
We introduce a method for the animation of fire propagation and the burning consumption of objects represented as volumetric data sets. Our method uses a volumetric fire propaga...
Ye Zhao, Xiaoming Wei, Zhe Fan, Arie E. Kaufman, H...
FCT
2003
Springer
15 years 11 months ago
On Boundaries of Highly Visible Spaces and Applications
The purpose of this paper is to investigate the properties of a certain class of highly visible spaces. For a given geometric space C containing obstacles specified by disjoint s...
John H. Reif, Zheng Sun
VISUALIZATION
1997
IEEE
15 years 10 months ago
ROAMing terrain: real-time optimally adapting meshes
Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraf...
Mark A. Duchaineau, Murray Wolinsky, David E. Sige...
SIGGRAPH
1993
ACM
15 years 10 months ago
Interval methods for multi-point collisions between time-dependent curved surfaces
We present an efficient and robust algorithm for finding points of collision between time-dependent parametric and implicit surfaces. The algorithm detects simultaneous collisio...
John M. Snyder, Adam R. Woodbury, Kurt W. Fleische...
SIGGRAPH
1994
ACM
15 years 10 months ago
Fast volume rendering using a shear-warp factorization of the viewing transformation
Several existing volume rendering algorithms operate by factoring the viewing transformation into a 3D shear parallel to the data slices, a projection to form an intermediate but ...
Philippe Lacroute, Marc Levoy