Sciweavers

6244 search results - page 845 / 1249
» Geographic human-computer interaction
Sort
View
CHI
2005
ACM
16 years 7 months ago
Behaviour, realism and immersion in games
Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
Kevin Cheng, Paul A. Cairns
CHI
2005
ACM
16 years 7 months ago
Topic spotting common sense translation assistant
Our Translation Assistant applies common sense logic to the problem of translating speech in real time from one language to another. Using speech recognition combined with a softw...
Jae-woo Chung, Rachel Kern, Henry Lieberman
CHI
2005
ACM
16 years 7 months ago
An empirical study of typing rates on mini-QWERTY keyboards
We present a longitudinal study of mini-QWERTY keyboard use, examining the learning rates of novice miniQWERTY users. The study consists of 20 twenty-minute typing sessions using ...
Edward Clarkson, James Clawson, Kent Lyons, Thad S...
CHI
2005
ACM
16 years 7 months ago
Evaluating an ambient display for the home
We present our experiences with evaluating an ambient display for the home using two different evaluation techniques: the recently proposed `Heuristic Evaluation of Ambient Displa...
Sunny Consolvo, Jeffrey Towle
CHI
2005
ACM
16 years 7 months ago
A logic block enabling logic configuration by non-experts in sensor networks
Recent years have seen the evolution of networks of tiny low power computing blocks, known as sensor networks. In one class of sensor networks, a non-expert user, who has little o...
Susan Cotterell, Frank Vahid