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CHI
2007
ACM
15 years 10 months ago
Education, entertainment and authenticity: lessons learned from designing an interactive exhibit about medieval music
In this paper we describe the design experience gathered from creating an interactive exhibit about medieval music. This system was designed as an educational exhibit that relies ...
Marius Wolf, Eric Lee, Jan Borchers
HAPTICS
2010
IEEE
15 years 10 months ago
Setting the Standards for Haptic and Tactile Interactions: ISO's Work
Tactile and haptic interaction is becoming increasingly important and ergonomic standards can ensure that systems are designed with sufficient concerns for ergonomics and interoper...
Jan B. F. van Erp, Ki-Uk Kyung, Sebastian Kassner,...
DPPI
2007
ACM
15 years 10 months ago
A study in play, pleasure and interaction design
This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
Brigid M. Costello, Ernest A. Edmonds
EUROITV
2008
Springer
15 years 7 months ago
An Experimental Platform Based on MCE for Interactive TV
In this paper, we propose an experimental platform for the design of interactive TV. On this platform, designers are allowed to emulate broadcasting programs, define control functi...
Ping-Yi Liu, Hung-Wei Lee, Tsai-Yen Li, Shwu-Lih H...
HCI
2009
15 years 4 months ago
Interactive Game Based Learning: Advantages and Disadvantages
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...
Margit Pohl, Markus Rester, Peter Judmaier