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HUC
2004
Springer
15 years 11 months ago
Particle Filters for Location Estimation in Ubiquitous Computing: A Case Study
Location estimation is an important part of many ubiquitous computing systems. Particle filters are simulation-based probabilistic approximations which the robotics community has ...
Jeffrey Hightower, Gaetano Borriello
HUC
2004
Springer
15 years 11 months ago
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
HUC
2004
Springer
15 years 11 months ago
Reminding About Tagged Objects Using Passive RFIDs
People often misplace objects they care about. We present a system that generates reminders about objects left behind by tagging those objects with passive RFID tags. Readers posit...
Gaetano Borriello, Waylon Brunette, Matthew Hall, ...
HUC
2004
Springer
15 years 11 months ago
The NearMe Wireless Proximity Server
Abstract. NearMe is a server, algorithms, and application programming interfaces (APIs) for clients equipped with 802.11 wireless networking (Wi-Fi) to compute lists of people and ...
John Krumm, Ken Hinckley
HUC
2004
Springer
15 years 11 months ago
The Carrot Approach: Encouraging Use of Location Systems
The Active Bat system provides the ability to locate users and equipment with a high degree of accuracy and coverage. Despite this, participation is low. We are concerned that this...
Kieran Mansley, Alastair R. Beresford, David Scott
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