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PROVSEC
2007
Springer
16 years 19 days ago
Formal Proof of Provable Security by Game-Playing in a Proof Assistant
Game-playing is an approach to write security proofs that are easy to verify. In this approach, security definitions and intractable problems are written as programs called games ...
Reynald Affeldt, Miki Tanaka, Nicolas Marti
HICSS
2006
IEEE
115views Biometrics» more  HICSS 2006»
16 years 17 days ago
Enterprise Architecture Implementation and Management: A Case Study on Interoperability
The focus of this study is to explore why public agencies implement enterprise architecture programs and the interoperability challenges they are faced with when governing these p...
Kristian Hjort-Madsen
PPOPP
2005
ACM
16 years 2 days ago
A linear-time algorithm for optimal barrier placement
We want to perform compile-time analysis of an SPMD program and place barriers in it to synchronize it correctly, minimizing the runtime cost of the synchronization. This is the b...
Alain Darte, Robert Schreiber
EMSOFT
2005
Springer
16 years 1 days ago
Synchronization of periodic clocks
We propose a programming model dedicated to real-time videostreaming applications for embedded media devices, including highdefinition TVs. This model is built on the synchronous...
Albert Cohen, Marc Duranton, Christine Eisenbeis, ...
DOCENG
2004
ACM
15 years 12 months ago
On modular transformation of structural content
We show that an XML DTD (Document Type Definition) can be viewed as the fixed point of a parametric content model. We then use natural transformations from the source content mo...
Tyng-Ruey Chuang, Jan-Li Lin