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ICALT
2011
IEEE
14 years 6 months ago
Tailoring Serious Games with Adaptive Pedagogical Scenarios: A Serious Game for Persons with Cognitive Disabilities
—this work addresses issues relevant to the project CLES (Cognitive and Linguistic Element Stimulation) which aims to develop a serious game for diagnosis and training of childre...
Aarij Mahmood Hussaan, Karim Sehaba, Alain Mille
ICS
2005
Tsinghua U.
15 years 12 months ago
What is worth learning from parallel workloads?: a user and session based analysis
Learning useful and predictable features from past workloads and exploiting them well is a major source of improvement in many operating system problems. We review known parallel ...
Julia Zilber, Ofer Amit, David Talby
LRE
2006
173views more  LRE 2006»
15 years 6 months ago
Automatic induction of language model data for a spoken dialogue system
When building a new spoken dialogue application, large amounts of domain specific data are required. This paper addresses the issue of generating in-domain training data when litt...
Chao Wang, Grace Chung, Stephanie Seneff
APGV
2008
ACM
164views Visualization» more  APGV 2008»
15 years 8 months ago
Quantifying usability in secure graphics: assessing the user costs of protecting 3D content
There is an increasing need for methods for secure dissemination of interactive 3D graphics content, providing protection for valuable 3D models while still allowing them to be wi...
Jiajun Zhu, Jonathan Z. Bakdash, David Koller, Tho...
PROMAS
2004
Springer
15 years 11 months ago
Goal Representation for BDI Agent Systems
Abstract. Agent-oriented system development aims to simplify the conn of complex systems by introducing a natural abstraction layer on top of the object-oriented paradigm composed ...
Lars Braubach, Alexander Pokahr, Daniel Moldt, Win...