We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Packet Classification (PC) has been a critical data path function for many emerging networking applications. An interesting approach is the use of TCAM to achieve deterministic, hi...
Sensor nets have many undisputed fields of application. A paradigm of communication is the use of one control channel in the MAC layer. We challenge this paradigm for nodes with v...
This paper presents the design of a new middleware which provides support for trust and accountability in distributed data sharing communities. One application is in the context of...
Paul Ruth, Dongyan Xu, Bharat K. Bhargava, Fred Re...
This paper describes a methodology for the development of real-time systems and shows its application to the modeling, analysis and implementation of distributed multimedia system...