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TRIDENTCOM
2005
IEEE
16 years 13 days ago
A Global X-Bone for Network Experiments
A global Internet overlay testbed is being deployed to support the distributed, shared use of resources for network research. The Global X-Bone (GX-Bone) augments the X-Bone softw...
Joseph D. Touch, Yu-Shun Wang, Venkata K. Pingali,...
WCRE
2005
IEEE
16 years 13 days ago
Enhancing Security Using Legality Assertions
Buffer overflows have been the most common form of security vulnerability in the past decade. A number of techniques have been proposed to address such attacks. Some are limited t...
Lei Wang, James R. Cordy, Thomas R. Dean
WECWIS
2005
IEEE
141views ECommerce» more  WECWIS 2005»
16 years 13 days ago
An Adaptive Bilateral Negotiation Model for E-Commerce Settings
This paper studies adaptive bilateral negotiation between software agents in e-commerce environments. Specifically, we assume that the agents are self-interested, the environment...
Vidya Narayanan, Nicholas R. Jennings
ACMACE
2005
ACM
16 years 13 days ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
ITICSE
2005
ACM
16 years 13 days ago
From objects-first to design-first with multimedia and intelligent tutoring
“Objects-first” is an increasingly popular strategy for teaching object-oriented programming by introducing the concepts of objects, classes, and instances before procedural e...
Sally H. Moritz, Fang Wei, Shahida M. Parvez, Glen...
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