Software components are becoming increasingly popular design and implementation technologies that can be plugged and played to provide user-enhanceable software. However, developi...
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
For there to be order-of-magnitude improvements in the quality of software and the productivity of software development and evolution there needs to be a much more strategic appro...