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MM
2006
ACM
175views Multimedia» more  MM 2006»
16 years 22 days ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
ICMCS
2005
IEEE
218views Multimedia» more  ICMCS 2005»
16 years 11 days ago
A Mid-level Visual Concept Generation Framework for Sports Analysis
The development of mid-level concepts helps to bridge the gap between low-level feature and high-level semantics in video analysis. Most existing work combines the customized mid-...
Xiaofeng Tong, Lingyu Duan, Hanqing Lu, Changsheng...
MM
2005
ACM
192views Multimedia» more  MM 2005»
16 years 10 days ago
Video2Cartoon: generating 3D cartoon from broadcast soccer video
In this demonstration, a prototype system for generating 3D cartoon from broadcast soccer video is proposed. This system takes advantage of computer vision (CV) and computer graph...
Dawei Liang, Yang Liu, Qingming Huang, Guangyu Zhu...
ICN
2005
Springer
16 years 8 days ago
Primary/Secondary Path Generation Problem: Reformulation, Solutions and Comparisons
Abstract. This paper considers the primary and secondary path generation problem in traffic engineering. We first present a standard MILP model. Since its size and integrality gap...
Quanshi Xia, Helmut Simonis
IMR
2004
Springer
16 years 4 days ago
Reliable Isotropic Tetrahedral Mesh Generation Based on an Advancing Front Method
In this paper, we propose a robust isotropic tetrahedral mesh generation method. An advancing front method is employed to control local mesh density and to easily preserve the ori...
Yasushi Ito, Alan M. Shih, Bharat K. Soni