Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
The development of mid-level concepts helps to bridge the gap between low-level feature and high-level semantics in video analysis. Most existing work combines the customized mid-...
In this demonstration, a prototype system for generating 3D cartoon from broadcast soccer video is proposed. This system takes advantage of computer vision (CV) and computer graph...
Dawei Liang, Yang Liu, Qingming Huang, Guangyu Zhu...
Abstract. This paper considers the primary and secondary path generation problem in traffic engineering. We first present a standard MILP model. Since its size and integrality gap...
In this paper, we propose a robust isotropic tetrahedral mesh generation method. An advancing front method is employed to control local mesh density and to easily preserve the ori...