In this paper we describe a framework for generating 3D paper-cutting effects on mesh models. The framework involves the construction of model defined paper-cutting patterns, extr...
- In this paper, we describe a 3D modeling program called RMBL3D, Realistic Maps Built like Legos, which manipulates the architectural repetition in building structures to produce ...
We study the use of rich syntax-based statistical models for generating grammatical case for the purpose of machine translation from a language which does not indicate case explic...
We present a first step towards a model of speech generation for incremental dialogue systems. The model allows a dialogue system to incrementally interpret spoken input, while si...
This paper describes a method allowing the automatic multi-texturing and simulation of surface imperfections based on a cellular network. In this representation, networks of conne...