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RT
1997
Springer
15 years 10 months ago
A Geometry Dependent Texture Generation Framework for Simulating Surface Imperfections
: To model surface imperfections and weathering, we proposea two-step texture generation framework in between manual texture synthesis and automatic physical simulation. Although t...
Tien-Tsin Wong, Wai-Yin Ng, Pheng-Ann Heng
SPIN
2007
Springer
16 years 18 days ago
An Embeddable Virtual Machine for State Space Generation
Abstract. The semantics of modelling languages are not always specified in a precise and formal way, and their rather complex underlying models make it a non-trivial exercise to r...
Michael Weber
RT
1998
Springer
15 years 10 months ago
Efficient Image Generation for Multiprojector and Multisurface Displays
We describe an efficient approach to rendering a perspectively correct image on a potentially irregular display surface that may be illuminated with one or more distinct devices. T...
Ramesh Raskar, Matt Cutts, Greg Welch, Wolfgang St...
SIGGRAPH
1995
ACM
15 years 10 months ago
Cellular texture generation
We proposean approachfor modeling surfacedetails such as scales, feathers, or thorns. These types of cellular textures require a representation with more detail than texture-mappi...
Kurt W. Fleischer, David H. Laidlaw, Bena L. Curri...
ACL
2010
15 years 4 months ago
Automatic Generation of Story Highlights
In this paper we present a joint content selection and compression model for single-document summarization. The model operates over a phrase-based representation of the source doc...
Kristian Woodsend, Mirella Lapata