: To model surface imperfections and weathering, we proposea two-step texture generation framework in between manual texture synthesis and automatic physical simulation. Although t...
Abstract. The semantics of modelling languages are not always specified in a precise and formal way, and their rather complex underlying models make it a non-trivial exercise to r...
We describe an efficient approach to rendering a perspectively correct image on a potentially irregular display surface that may be illuminated with one or more distinct devices. T...
Ramesh Raskar, Matt Cutts, Greg Welch, Wolfgang St...
We proposean approachfor modeling surfacedetails such as scales, feathers, or thorns. These types of cellular textures require a representation with more detail than texture-mappi...
Kurt W. Fleischer, David H. Laidlaw, Bena L. Curri...
In this paper we present a joint content selection and compression model for single-document summarization. The model operates over a phrase-based representation of the source doc...