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DATE
2008
IEEE
81views Hardware» more  DATE 2008»
16 years 28 days ago
Using UML as Front-end for Heterogeneous Software Code Generation Strategies
In this paper we propose an embedded software design flow, which starts from an UML model and provides automatic mapping to other models like Simulink or finite-state machines (FS...
Lisane B. de Brisolara, Marcio F. da S. Oliveira, ...
SIGSOFT
2001
ACM
16 years 7 months ago
An architecture for flexible, evolvable process-driven user-guidance environments
Complex toolsets can be difficult to use. User interfaces can help by guiding users through the alternative choices that might be possible at any given time, but this tends to loc...
Timothy J. Sliski, Matthew P. Billmers, Lori A. Cl...
VRML
1998
ACM
15 years 10 months ago
The Peloton Bicycling Simulator
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
SERP
2003
15 years 7 months ago
A Process for BDI Agent-Based Software Construction
Agent-based programming comes us as a next generation programming paradigm. However, we have not been ready yet to fully use it without having sound and concrete software engineer...
Chang-Hyun Jo, Jeffery M. Einhorn
EMNLP
2010
15 years 4 months ago
A Game-Theoretic Approach to Generating Spatial Descriptions
Language is sensitive to both semantic and pragmatic effects. To capture both effects, we model language use as a cooperative game between two players: a speaker, who generates an...
Dave Golland, Percy Liang, Dan Klein