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DIGRA
2005
Springer
16 years 14 days ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
GECCO
2005
Springer
120views Optimization» more  GECCO 2005»
16 years 13 days ago
Evolving visually guided agents in an ambiguous virtual world
The fundamental challenge faced by any visual system within natural environments is the ambiguity caused by the fact that light that falls on the system’s sensors conflates mult...
Ehud Schlessinger, Peter J. Bentley, R. Beau Lotto
ICANN
2005
Springer
16 years 13 days ago
Accurate and Robust Image Superresolution by Neural Processing of Local Image Representations
Image superresolution involves the processing of an image sequence to generate a still image with higher resolution. Classical approaches, such as bayesian MAP methods, require ite...
Carlos Miravet, Francisco de Borja Rodrígue...
194
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ICAPR
2005
Springer
16 years 13 days ago
Hierarchical Clustering of Dynamical Systems Based on Eigenvalue Constraints
Abstract. This paper addresses the clustering problem of hidden dynamical systems behind observed multivariate sequences by assuming an interval-based temporal structure in the seq...
Hiroaki Kawashima, Takashi Matsuyama
KES
2005
Springer
16 years 13 days ago
3-D Building Reconstruction Using IKONOS Multispectral Stereo Images
This paper presents an effective strategy to extract the buildings and to reconstruct 3-D buildings using high-resolution multispectral stereo satellite images. Proposed scheme con...
Hong-Gyoo Sohn, Choung-Hwan Park, Joon Heo
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