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UMUAI
2010
136views more  UMUAI 2010»
15 years 5 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
DIALM
2010
ACM
194views Algorithms» more  DIALM 2010»
15 years 5 months ago
Prioritized gossip in vehicular networks
We present a method for using real world mobility traces to identify tractable theoretical models for the study of distributed algorithms in mobile networks. We validate the metho...
Alejandro Cornejo, Calvin C. Newport
SAC
2010
ACM
15 years 4 months ago
A formal approach to reuse successful traceability practices in SPL projects
Software Product Line (SPL) Engineering has to deal with interrelated, complex models such as feature and architecture models, hence traceability is fundamental to keep them consi...
Angelina Espinoza, Goetz Botterweck, Juan Garbajos...
TCSV
2011
15 years 1 months ago
Integrating Spatio-Temporal Context With Multiview Representation for Object Recognition in Visual Surveillance
—We present in this paper an integrated solution to rapidly recognizing dynamic objects in surveillance videos by exploring various contextual information. This solution consists...
Xiaobai Liu, Liang Lin, Shuicheng Yan, Hai Jin, We...
TIT
2010
153views Education» more  TIT 2010»
15 years 1 months ago
On the information rates of the plenoptic function
The plenoptic function (Adelson and Bergen, 91) describes the visual information available to an observer at any point in space and time. Samples of the plenoptic function (POF) a...
Arthur L. da Cunha, Minh N. Do, Martin Vetterli
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