In this paper, we address an optimization problem that arises in the context of cache placement in sensor networks. In particular, we consider the cache placement problem where th...
In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary...
We present a simple technique to improve the perception of an object's shape. Bump mapping is well known in the computer graphics community for providing the impression of sm...
We introduce a new texture representation that combines standard sampling, to be bilinearly interpolated in smoothly varying regions, with customizable discontinuities, to model s...
We extend Schaeffer's bijection between rooted quadrangulations and welllabeled trees to the general case of Eulerian planar maps with prescribed face valences to obtain a bi...