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15 years 7 months ago
GPU Rigid Skinning based on a Refined Skeletonization Method
In this paper, we present a skeletal rigid skinning approach. First, we describe a skeleton extraction technique that produces refined skeletons appropriate for animation from deco...
Andreas Vasilakis, Ioannis Fudos
BC
2007
85views more  BC 2007»
15 years 7 months ago
Component and intrinsic motion integrate in 'dancing bar' illusion
We introduce a new illusion that contradicts common assumptions in the field of visual motion perception. When an unoccluded bar moves at certain speeds and oscillates at certain ...
P. U. Tse, P.-J. Hsieh
195
Voted
CAD
2008
Springer
15 years 7 months ago
Optimization of 5-axis high-speed machining using a surface based approach
: This paper deals with optimization of 5-axis trajectories in the context of high-speed machining. The objective is to generate tool paths suited to high speed follow-up during ma...
Sylvain Lavernhe, Christophe Tournier, Claire Lart...
CGF
2008
179views more  CGF 2008»
15 years 7 months ago
Sketching MLS Image Deformations On the GPU
In this paper, we present an image editing tool that allows the user to deform images using a sketch-based interface. The user simply sketches a set of source curves in the input ...
Yanlin Weng, Xiaohan Shi, Hujun Bao, Jun Zhang
CORR
2010
Springer
152views Education» more  CORR 2010»
15 years 7 months ago
Predicting the Future with Social Media
In recent years, social media has become ubiquitous and important for social networking and content sharing. And yet, the content that is generated from these websites remains larg...
Sitaram Asur, Bernardo A. Huberman
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