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CISST
2003
83views Hardware» more  CISST 2003»
15 years 8 months ago
Computational Efficiency of Structural Image Matching
This paper addresses computational efficiency issues of a new algebraic method for imagery registration/conflation. An algebraic approach to conflation/registration of images does ...
Richard Chase, Boris Kovalerchuk
GRAPHICSINTERFACE
2001
15 years 8 months ago
Simplification and Real-time Smooth Transitions of Articulated Meshes
Simplification techniques have mainly been applied on static models. However in movie and game industries, many models are designed to be animated. We extend the progressive mesh ...
Jocelyn Houle, Pierre Poulin
IWEC
2004
15 years 8 months ago
Enhancing the Performance of Dynamic Scripting in Computer Games
Unsupervised online learning in commercial computer games allows computer-controlled opponents to adapt to the way the game is being played. As such it provides a mechanism to deal...
Pieter Spronck, Ida G. Sprinkhuizen-Kuyper, Eric O...
LISA
2004
15 years 8 months ago
Auto-configuration by File Construction: Configuration Management with newfig
A tool is described that provides for the automatic configuration of systems from a single description. The tool, newfig, uses two simple concepts to provide its functionality: bo...
William LeFebvre, David Snyder
FAST
2003
15 years 8 months ago
Pond: The OceanStore Prototype
OceanStore is an Internet-scale, persistent data store designed for incremental scalability, secure sharing, and long-term durability. Pond is the OceanStore prototype; it contain...
Sean C. Rhea, Patrick R. Eaton, Dennis Geels, Haki...
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