We present GAMUT1 , a suite of game generators designed for testing game-theoretic algorithms. We explain why such a generator is necessary, offer a way of visualizing relationshi...
Eugene Nudelman, Jennifer Wortman, Yoav Shoham, Ke...
There are many diverse algorithms for generating a first mesh, refining it and improving it. A tool that allows us to interchange these algorithms according to the requirements ...
The main challenge in handwritten character recognition involves the development of a method that can generate descriptions of the handwritten objects in a short period of time. Du...
Romesh Ranawana, Vasile Palade, G. E. M. D. C. Ban...
The problem of discovering frequent subgraphs of graph data can be solved by constructing a candidate set of subgraphs first, and then, identifying within this candidate set those...
Several efficient compilation techniques have been recently proposed for the generation of sequential (C) code from Esterel programs. Consisting essentially in direct simulation ...