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GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
16 years 1 days ago
Terrain generation using genetic algorithms
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
ITICSE
1999
ACM
15 years 10 months ago
A multimedia animated simulation generator
This paper shows how a multimedia multi-framed simulation generator was developed. A technique of recording a sequence of steps and playing them back as an animation overcomes the...
John Hewson, Wendy Doube, Michael Calagaz
ITC
1995
IEEE
104views Hardware» more  ITC 1995»
15 years 10 months ago
Synthesis of Mapping Logic for Generating Transformed Pseudo-Random Patterns for BIST
During built-in self-test (BIST), the set of patterns generated by a pseudo-random pattern generator may not provide a sufficiently high fault coverage. This paper presents a new ...
Nur A. Touba, Edward J. McCluskey
MASCOTS
2001
15 years 8 months ago
BRITE: An Approach to Universal Topology Generation
Effective engineering of the Internet is predicated upon a detailed understanding of issues such as the large-scale structure of its underlying physical topology, the manner in wh...
Alberto Medina, Anukool Lakhina, Ibrahim Matta, Jo...
MM
2006
ACM
145views Multimedia» more  MM 2006»
16 years 14 days ago
Interactive mosaic generation for video navigation
Navigation through large multimedia collections that include videos and images still remains a hard problem. In this paper, we introduce a novel method to visualize and navigate t...
Kihwan Kim, Irfan A. Essa, Gregory D. Abowd