Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
We present a method for unsupervised learning of event classes from videos in which multiple actions might occur simultaneously. It is assumed that all such activities are produce...
Muralikrishna Sridhar, Anthony G. Cohn, David C. H...
In this paper we present data structures and distributed algorithms for CSL model checking-based performance and dependability evaluation. We show that all the necessary computatio...
Transformational approaches to generating design and implementation models from requirements can bring effectiveness and quality to software development. In this paper we present a...
Jian Yu, Yanbo Han, Jun Han, Yan Jin, Paolo Falcar...
The use of Bayesian networks for classification problems has received significant recent attention. Although computationally efficient, the standard maximum likelihood learning me...