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GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
15 years 8 months ago
Developing neural structure of two agents that play checkers using cartesian genetic programming
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....
AUTOMATICA
2010
96views more  AUTOMATICA 2010»
15 years 7 months ago
On resampling and uncertainty estimation in Linear System Identification
Linear System Identification yields a nominal model parameter, which minimizes a specific criterion based on the single inputoutput data set. Here we investigate the utility of va...
Simone Garatti, Robert R. Bitmead
IJSI
2008
115views more  IJSI 2008»
15 years 6 months ago
Towards Knowledge Acquisition from Semi-Structured Content
Abstract A rich family of generic Information Extraction (IE) techniques have been developed by researchers nowadays. This paper proposes WebKER, a system for automatically extract...
Xi Bai, Jigui Sun, Haiyan Che, Lian Shi
IS
2007
15 years 6 months ago
A co-training framework for searching XML documents
In this paper, we study the use of XML tagged keywords (or simply key-tags) to search an XML fragment in a collection of XML documents. We present techniques that are able to empl...
Wilfred Ng, Ho Lam Lau
CG
2002
Springer
15 years 6 months ago
Gentropy: evolving 2D textures
Gentropy is a genetic programming system that evolves two-dimensional procedural textures. It synthesizes textures by combining mathematical and image manipulation functions into ...
Andrea L. Wiens, Brian J. Ross