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SPAA
2006
ACM
16 years 1 months ago
Network design with weighted players
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
Ho-Lin Chen, Tim Roughgarden
ICCS
2005
Springer
16 years 21 days ago
The Dynamics of Computing Agent Systems
The paper presents the Multi Agent System (MAS) designed for the large scale parallel computations. The special kind of diffusionbased scheduling enables to decompose and allocate...
Maciej Smolka, Piotr Uhruski, Robert Schaefer, Mar...
ISAAC
2004
Springer
125views Algorithms» more  ISAAC 2004»
16 years 16 days ago
Local Gapped Subforest Alignment and Its Application in Finding RNA Structural Motifs
RNA molecules whose secondary structures contain similar substructures often have similar functions. Therefore, an important task in the study of RNA is to develop methods for disc...
Jesper Jansson, Ngo Trung Hieu, Wing-Kin Sung
RTCSA
2003
IEEE
16 years 13 days ago
An Approximation Algorithm for Broadcast Scheduling in Heterogeneous Clusters
Network of workstation (NOW) is a cost-effective alternative to massively parallel supercomputers. As commercially available off-theshelf processors become cheaper and faster, it...
Pangfeng Liu, Da-Wei Wang, Yi-Heng Guo
SC
2003
ACM
16 years 13 days ago
Identifying and Exploiting Spatial Regularity in Data Memory References
The growing processor/memory performance gap causes the performance of many codes to be limited by memory accesses. If known to exist in an application, strided memory accesses fo...
Tushar Mohan, Bronis R. de Supinski, Sally A. McKe...