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BMVC
2002
15 years 10 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
AIIDE
2007
15 years 9 months ago
Interactive Storytelling: A Player Modelling Approach
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...
WSC
1998
15 years 8 months ago
Communicating Structures for Modeling Large-scale Systems
ating Structures is a system abstraction that helps to model large-scale distributed systems, whose performance mostly depends on how well the data and messages traffic is organiz...
Vadim E. Kotov
ALIFE
2010
15 years 6 months ago
Modeling Social Learning of Language and Skills
We present a model of social learning of both language and skills, while assuming—insofar as possible—strict autonomy, virtual embodiment, and situatedness. This model is built...
Paul Vogt, Evert Haasdijk
ECMDAFA
2009
Springer
127views Hardware» more  ECMDAFA 2009»
15 years 5 months ago
Derivation and Refinement of Textual Syntax for Models
Textual Syntax (TS) as a form of model representation has made its way to the Model-Driven Software Development community and is considered a viable alternative to graphical repres...
Florian Heidenreich, Jendrik Johannes, Sven Karol,...