This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...
ating Structures is a system abstraction that helps to model large-scale distributed systems, whose performance mostly depends on how well the data and messages traffic is organiz...
We present a model of social learning of both language and skills, while assuming—insofar as possible—strict autonomy, virtual embodiment, and situatedness. This model is built...
Textual Syntax (TS) as a form of model representation has made its way to the Model-Driven Software Development community and is considered a viable alternative to graphical repres...
Florian Heidenreich, Jendrik Johannes, Sven Karol,...