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GRAPHICSINTERFACE
2007
15 years 8 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
COLING
1996
15 years 7 months ago
The Power of Words in Message Planning
Abstract: Before engaging in a conversation, a message must be planned. While there are many ways to perform this task, I believe that people do this in the following way, in parti...
Michael Zock
UAI
1993
15 years 7 months ago
Utility-Based Abstraction and Categorization
Based Abstraction and Categorization Eric J. Horvitz∗ and Adrian C. Klein Palo Alto Laboratory Rockwell International Science Center 444 High Street Palo Alto, CA 94301 We take ...
Eric Horvitz, Adrian Klein
GECCO
2008
Springer
124views Optimization» more  GECCO 2008»
15 years 7 months ago
Runtime analysis of binary PSO
We investigate the runtime of the Binary Particle Swarm Optimization (PSO) algorithm introduced by Kennedy and Eberhart (1997). The Binary PSO maintains a global best solution and...
Dirk Sudholt, Carsten Witt
SOFTVIS
2010
ACM
15 years 6 months ago
Software evolution storylines
This paper presents a technique for visualizing the interactions between developers in software project evolution. The goal is to produce a visualization that shows more detail th...
Michael Ogawa, Kwan-Liu Ma