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FSTTCS
2006
Springer
15 years 10 months ago
Game Semantics for Higher-Order Concurrency
Abstract. We describe a denotational (game) semantics for a call-byvalue functional language with multiple threads of control, which may communicate values of general type on local...
James Laird
FLAIRS
2004
15 years 8 months ago
A Dialogue-Based Tutoring System for Beginning Programming
We present a preventive model of tutoring for novice programming derived from a human corpus and describe our intelligent tutoring system PROPL embodying that model. The system co...
H. Chad Lane, Kurt VanLehn
ACL
1998
15 years 7 months ago
MindNet: Acquiring and Structuring Semantic Information from Text
As a lexical knowledge base constructed automatically from the definitions and example sentences in two machine-readable dictionaries (MRDs), MindNet embodies several features tha...
Stephen D. Richardson, William B. Dolan, Lucy Vand...
CASCON
1997
96views Education» more  CASCON 1997»
15 years 7 months ago
The role of a GUI in the creation of a trainable message understanding system
The explosion in the amount of free text materials on the Internet, and the use of this information by people from all walks of life, has made the issue of generalized information...
Amit Bagga
EACL
1993
ACL Anthology
15 years 7 months ago
The Use of Shared Forests in Tree Adjoining Grammar Parsing
We study parsing of tree adjoining grammars with particular emphasis on the use of shared forests to represent all the parse trees deriving a well-formed string. We show that ther...
K. Vijay-Shanker