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CA
1999
IEEE
15 years 11 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
ISCAS
1999
IEEE
132views Hardware» more  ISCAS 1999»
15 years 11 months ago
Dynamic trellis diagrams for optimized DSP code generation
In this paper, we present the application of dynamic trellis diagrams (DTDs) to automatic translation of data flow graphs (DFGs) into highly optimized programs for digital signal ...
Stefan Fröhlich, Martin Gotschlich, Udo Krebe...
PLILP
1998
Springer
15 years 10 months ago
A Compiler for Rewrite Programs in Associative-Commutative Theories
Abstract. We address the problem of term normalisation modulo associativecommutative (AC) theories, and describe several techniques for compiling many-to-one AC matching and reduce...
Pierre-Etienne Moreau, Hélène Kirchn...
VISUALIZATION
1997
IEEE
15 years 10 months ago
Efficient subdivision of finite-element datasets into consistent tetrahedra
This paper discusses the problem of subdividing unstructured mesh topologies containing hexahedra, prisms, pyramids and tetrahedra into a consistent set of only tetrahedra, while ...
Guy Albertelli, Roger Crawfis
IPPS
1996
IEEE
15 years 10 months ago
Efficient Run-Time Support for Irregular Task Computations with Mixed Granularities
Many irregular scientific computing problems can be modeled by directed acyclic task graphs (DAGs). In this paper, we present an efficient run-time system for executing general as...
Cong Fu, Tao Yang